If you follow ALA Learning, you’ve probably realized by now that I’m an e-learning addict. In my last post, Fighting for Attention, I shared some insight into how to add digital pizzazz to your e-learning efforts. Today I want to invite you to come and play inside my digital sandbox, and check out three intriguing tools I’ve been tinkering with to help with transferring knowledge from the classroom back to the work environment.
Twitter Gaming
I was a huge fan of Terminator and Terminator II: Judgment Day. Needless to say that was I stoked to learn that Sony would release another Terminator flick after the apocalyptic letdown that was Terminator III. Before the launch of Terminator Salvation, Sony cooked up Resistance 2018, an elaborate game using Twitter, in which members of the human resistance army were using Twitter to decode messages from Skynet. Players earned points by decoding the messages. As players earned points, they rose up the leader boards on the Resistance 2018 website and achieved higher rank in the army.
I’ve been experimenting with the setup of how to make a Terminator-esque Twitter game for my library. A spiel of this sort can be used as a follow up exercise for any class where you need to do a knowledge check. For example, I’ve created a basic reference e-learning module, and the “homework” portion of the class is a massive set of reference questions. While I believe in the value of having folks new to libraries demonstrate an understanding of reference resources, I heard seen in my evaluation surveys that new hires really dislike the chore answering the questions. For my next batch of new hires, I plan to use a Twitter game like Resistance 2018 in which I invite the new hires to use their Twitter accounts to answer reference questions sent by me. As in Resistance 2018, the person who answers a question the quickest with the correct answering (citing their source along the way) will receive the most points. I’ll set up a leader board on a private Sharepoint blog so the newbies can compete for bragging rights.
ExitReality
For years companies have valiantly attempted to transform casual web-browsing into an interactive 3D experience. Platforms like GoGoFrog and 3dxplorer can give you an overall feel for the web in three dimensions. Both sites have potential, but by and large, the result is a clunky 3D browser that subtracts – not add – value to your web surfing experience. ExitReality is one of those tools that I find absolutely useless when used as a method for web surfing; however, ExitReality serves as an outstanding three dimensional meeting platform.
ExitReality is a small plugin that, once downloaded onto a computer, turns any webpage into a 3D space based on a theme of your choosing. Turn a webpage into an apartment, dojo, movie theater, etc. The list goes on. Users can select from more than 100 available avatars and then begin chatting immediately – either with text or through VoIP, thanks to the dynamo that is Flash 10. Rooms vary in size, but most are large enough to comfortably handle a small group of 5-7 participants with plenty of space to move around.
Since the plugin automatically renders websites, you will find that pages that have many links on them are somewhat difficult to use in 3D. As a work around, I recommend designing your own simple webpage using Microsoft Word. Include a few links to material that supplement what was taught in class and then publish your site online using a free web hosting site, like X10 Hosting.
Consider using ExitReality as a live, real-time discussion forum for your learners to meet after class and discuss concepts or ask additional questions of instructors. The added layer of interactivity is nice, and the core functionality of multi-user chat with VoIP is well worth this 4.5mb download.
Bubblr is an easy to use, web-based program that allows users to create comic strips from Flickr photos. After a strip is published, it can be printed, shared by email, or embedded in a blog. I envision Bubblr as a tool to where you can invite learners to demonstrate comprehension of class concepts by synthesizing their knowledge through a comic strip. For instance, I’ll be conducting an orientation soon to provide new employees with an overview of the library. As a follow up exercise, the new employees will need to create a short comic strip that demonstrates that they understand how our branches are arranged. Here is a quick strip that I put together to showcase this neat tool.
What online tools are you using to maximize training transfer?


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